softether-vpn/src/Cedar/AzureClient.c

677 lines
18 KiB
C

// SoftEther VPN Source Code - Stable Edition Repository
// Cedar Communication Module
//
// SoftEther VPN Server, Client and Bridge are free software under the Apache License, Version 2.0.
//
// Copyright (c) Daiyuu Nobori.
// Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan.
// Copyright (c) SoftEther Corporation.
// Copyright (c) all contributors on SoftEther VPN project in GitHub.
//
// All Rights Reserved.
//
// http://www.softether.org/
//
// This stable branch is officially managed by Daiyuu Nobori, the owner of SoftEther VPN Project.
// Pull requests should be sent to the Developer Edition Master Repository on https://github.com/SoftEtherVPN/SoftEtherVPN
//
// License: The Apache License, Version 2.0
// https://www.apache.org/licenses/LICENSE-2.0
//
// DISCLAIMER
// ==========
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN, UNDER
// JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY, MERGE, PUBLISH,
// DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS SOFTWARE, THAT ANY
// JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS SOFTWARE OR ITS CONTENTS,
// AGAINST US (SOFTETHER PROJECT, SOFTETHER CORPORATION, DAIYUU NOBORI OR OTHER
// SUPPLIERS), OR ANY JURIDICAL DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND
// OF USING, COPYING, MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING,
// AND/OR SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO EXCLUSIVE
// JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO, JAPAN. YOU MUST WAIVE
// ALL DEFENSES OF LACK OF PERSONAL JURISDICTION AND FORUM NON CONVENIENS.
// PROCESS MAY BE SERVED ON EITHER PARTY IN THE MANNER AUTHORIZED BY APPLICABLE
// LAW OR COURT RULE.
//
// USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS YOU HAVE
// A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY CRIMINAL LAWS OR CIVIL
// RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS SOFTWARE IN OTHER COUNTRIES IS
// COMPLETELY AT YOUR OWN RISK. THE SOFTETHER VPN PROJECT HAS DEVELOPED AND
// DISTRIBUTED THIS SOFTWARE TO COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING
// CIVIL RIGHTS INCLUDING PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER
// COUNTRIES' LAWS OR CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES.
// WE HAVE NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR
// INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+ COUNTRIES
// AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE WORLD, WITH
// DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY COUNTRIES' LAWS, REGULATIONS
// AND CIVIL RIGHTS TO MAKE THE SOFTWARE COMPLY WITH ALL COUNTRIES' LAWS BY THE
// PROJECT. EVEN IF YOU WILL BE SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A
// PUBLIC SERVANT IN YOUR COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE
// LIABLE TO RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL
// RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT JUST A
// STATEMENT FOR WARNING AND DISCLAIMER.
//
// READ AND UNDERSTAND THE 'WARNING.TXT' FILE BEFORE USING THIS SOFTWARE.
// SOME SOFTWARE PROGRAMS FROM THIRD PARTIES ARE INCLUDED ON THIS SOFTWARE WITH
// LICENSE CONDITIONS WHICH ARE DESCRIBED ON THE 'THIRD_PARTY.TXT' FILE.
//
//
// SOURCE CODE CONTRIBUTION
// ------------------------
//
// Your contribution to SoftEther VPN Project is much appreciated.
// Please send patches to us through GitHub.
// Read the SoftEther VPN Patch Acceptance Policy in advance:
// http://www.softether.org/5-download/src/9.patch
//
//
// DEAR SECURITY EXPERTS
// ---------------------
//
// If you find a bug or a security vulnerability please kindly inform us
// about the problem immediately so that we can fix the security problem
// to protect a lot of users around the world as soon as possible.
//
// Our e-mail address for security reports is:
// softether-vpn-security [at] softether.org
//
// Please note that the above e-mail address is not a technical support
// inquiry address. If you need technical assistance, please visit
// http://www.softether.org/ and ask your question on the users forum.
//
// Thank you for your cooperation.
//
//
// NO MEMORY OR RESOURCE LEAKS
// ---------------------------
//
// The memory-leaks and resource-leaks verification under the stress
// test has been passed before release this source code.
// AzureClient.c
// VPN Azure Client
#include "CedarPch.h"
// Wait for connection request
void AcWaitForRequest(AZURE_CLIENT *ac, SOCK *s, AZURE_PARAM *param)
{
// Validate arguments
if (ac == NULL || s == NULL || param == NULL)
{
return;
}
while (ac->Halt == false)
{
UCHAR uc;
// Receive 1 byte
if (RecvAll(s, &uc, 1, false) == 0)
{
break;
}
if (uc != 0)
{
// Receive a Pack
PACK *p = RecvPackWithHash(s);
if (p == NULL)
{
break;
}
else
{
// Verify contents of Pack
char opcode[MAX_SIZE];
char cipher_name[MAX_SIZE];
char hostname[MAX_SIZE];
PackGetStr(p, "opcode", opcode, sizeof(opcode));
PackGetStr(p, "cipher_name", cipher_name, sizeof(cipher_name));
PackGetStr(p, "hostname", hostname, sizeof(hostname));
if (StrCmpi(opcode, "relay") == 0)
{
IP client_ip, server_ip;
UINT client_port;
UINT server_port;
UCHAR session_id[SHA1_SIZE];
if (PackGetIp(p, "client_ip", &client_ip) &&
PackGetIp(p, "server_ip", &server_ip) &&
PackGetData2(p, "session_id", session_id, sizeof(session_id)))
{
client_port = PackGetInt(p, "client_port");
server_port = PackGetInt(p, "server_port");
if (client_port != 0 && server_port != 0)
{
SOCK *ns;
Debug("Connect Request from %r:%u\n", &client_ip, client_port);
// Create new socket and connect VPN Azure Server
if (ac->DDnsStatusCopy.InternetSetting.ProxyType == PROXY_DIRECT)
{
ns = ConnectEx2(ac->DDnsStatusCopy.CurrentAzureIp, AZURE_SERVER_PORT,
0, (bool *)&ac->Halt);
}
else
{
ns = WpcSockConnect2(ac->DDnsStatusCopy.CurrentAzureIp, AZURE_SERVER_PORT,
&ac->DDnsStatusCopy.InternetSetting, NULL, AZURE_VIA_PROXY_TIMEOUT);
}
if (ns == NULL)
{
Debug("Connect Error.\n");
}
else
{
Debug("Connected to the relay server.\n");
SetTimeout(ns, param->DataTimeout);
if (StartSSLEx(ns, NULL, NULL, true, 0, NULL))
{
// Check certification
char server_cert_hash_str[MAX_SIZE];
UCHAR server_cert_hash[SHA1_SIZE];
Zero(server_cert_hash, sizeof(server_cert_hash));
GetXDigest(ns->RemoteX, server_cert_hash, true);
BinToStr(server_cert_hash_str, sizeof(server_cert_hash_str),
server_cert_hash, SHA1_SIZE);
if (IsEmptyStr(ac->DDnsStatusCopy.AzureCertHash) || StrCmpi(server_cert_hash_str, ac->DDnsStatusCopy.AzureCertHash) == 0
|| StrCmpi(server_cert_hash_str, ac->DDnsStatus.AzureCertHash) == 0)
{
if (SendAll(ns, AZURE_PROTOCOL_DATA_SIANGTURE, 24, true))
{
PACK *p2 = NewPack();
PackAddStr(p2, "hostname", hostname);
PackAddData(p2, "session_id", session_id, sizeof(session_id));
if (SendPackWithHash(ns, p2))
{
UCHAR uc;
if (RecvAll(ns, &uc, 1, true) != false)
{
if (uc != 0)
{
SOCK *accept_sock = GetReverseListeningSock(ac->Cedar);
if (accept_sock != NULL)
{
AddRef(ns->ref);
SetTimeout(ns, INFINITE);
Copy(&ns->Reverse_MyServerGlobalIp, &server_ip, sizeof(IP));
ns->Reverse_MyServerPort = server_port;
InjectNewReverseSocketToAccept(accept_sock, ns,
&client_ip, client_port);
ReleaseSock(accept_sock);
}
}
}
}
FreePack(p2);
}
}
}
ReleaseSock(ns);
}
}
}
}
FreePack(p);
}
}
// Send 1 byte
uc = 0;
if (SendAll(s, &uc, 1, false) == 0)
{
break;
}
}
}
// VPN Azure client main thread
void AcMainThread(THREAD *thread, void *param)
{
AZURE_CLIENT *ac = (AZURE_CLIENT *)param;
UINT last_ip_revision = INFINITE;
UINT64 last_reconnect_tick = 0;
UINT64 next_reconnect_interval = AZURE_CONNECT_INITIAL_RETRY_INTERVAL;
UINT num_reconnect_retry = 0;
UINT64 next_ddns_retry_tick = 0;
bool last_connect_ok = false;
// Validate arguments
if (ac == NULL || thread == NULL)
{
return;
}
while (ac->Halt == false)
{
UINT64 now = Tick64();
bool connect_was_ok = false;
// Wait for enabling VPN Azure function
if (ac->IsEnabled)
{
// VPN Azure is enabled
DDNS_CLIENT_STATUS st;
bool connect_now = false;
bool azure_ip_changed = false;
Lock(ac->Lock);
{
Copy(&st, &ac->DDnsStatus, sizeof(DDNS_CLIENT_STATUS));
if (StrCmpi(st.CurrentAzureIp, ac->DDnsStatusCopy.CurrentAzureIp) != 0)
{
if (IsEmptyStr(st.CurrentAzureIp) == false)
{
// Destination IP address is changed
connect_now = true;
num_reconnect_retry = 0;
}
}
if (StrCmpi(st.CurrentHostName, ac->DDnsStatusCopy.CurrentHostName) != 0)
{
// DDNS host name is changed
connect_now = true;
num_reconnect_retry = 0;
}
Copy(&ac->DDnsStatusCopy, &st, sizeof(DDNS_CLIENT_STATUS));
}
Unlock(ac->Lock);
if (last_ip_revision != ac->IpStatusRevision)
{
last_ip_revision = ac->IpStatusRevision;
connect_now = true;
num_reconnect_retry = 0;
}
if (last_reconnect_tick == 0 || (now >= (last_reconnect_tick + next_reconnect_interval)))
{
UINT r;
last_reconnect_tick = now;
num_reconnect_retry++;
next_reconnect_interval = (UINT64)num_reconnect_retry * AZURE_CONNECT_INITIAL_RETRY_INTERVAL;
next_reconnect_interval = MIN(next_reconnect_interval, AZURE_CONNECT_MAX_RETRY_INTERVAL);
r = (UINT)next_reconnect_interval;
r = GenRandInterval(r / 2, r);
next_reconnect_interval = r;
connect_now = true;
}
if (IsEmptyStr(st.CurrentAzureIp) == false && IsEmptyStr(st.CurrentHostName) == false)
{
if (connect_now)
{
SOCK *s;
char *host = NULL;
UINT port = AZURE_SERVER_PORT;
Debug("VPN Azure: Connecting to %s...\n", st.CurrentAzureIp);
if (ParseHostPort(st.CurrentAzureIp, &host, &port, AZURE_SERVER_PORT))
{
if (st.InternetSetting.ProxyType == PROXY_DIRECT)
{
s = ConnectEx2(host, port, 0, (bool *)&ac->Halt);
}
else
{
s = WpcSockConnect2(host, port, &st.InternetSetting, NULL, AZURE_VIA_PROXY_TIMEOUT);
}
if (s != NULL)
{
PACK *p;
UINT64 established_tick = 0;
Debug("VPN Azure: Connected.\n");
SetTimeout(s, AZURE_PROTOCOL_CONTROL_TIMEOUT_DEFAULT);
Lock(ac->Lock);
{
ac->CurrentSock = s;
ac->IsConnected = true;
StrCpy(ac->ConnectingAzureIp, sizeof(ac->ConnectingAzureIp), st.CurrentAzureIp);
}
Unlock(ac->Lock);
SendAll(s, AZURE_PROTOCOL_CONTROL_SIGNATURE, StrLen(AZURE_PROTOCOL_CONTROL_SIGNATURE), false);
// Receive parameter
p = RecvPackWithHash(s);
if (p != NULL)
{
UCHAR c;
AZURE_PARAM param;
bool hostname_changed = false;
Zero(&param, sizeof(param));
param.ControlKeepAlive = PackGetInt(p, "ControlKeepAlive");
param.ControlTimeout = PackGetInt(p, "ControlTimeout");
param.DataTimeout = PackGetInt(p, "DataTimeout");
param.SslTimeout = PackGetInt(p, "SslTimeout");
FreePack(p);
param.ControlKeepAlive = MAKESURE(param.ControlKeepAlive, 1000, AZURE_SERVER_MAX_KEEPALIVE);
param.ControlTimeout = MAKESURE(param.ControlTimeout, 1000, AZURE_SERVER_MAX_TIMEOUT);
param.DataTimeout = MAKESURE(param.DataTimeout, 1000, AZURE_SERVER_MAX_TIMEOUT);
param.SslTimeout = MAKESURE(param.SslTimeout, 1000, AZURE_SERVER_MAX_TIMEOUT);
Lock(ac->Lock);
{
Copy(&ac->AzureParam, &param, sizeof(AZURE_PARAM));
}
Unlock(ac->Lock);
SetTimeout(s, param.ControlTimeout);
// Send parameter
p = NewPack();
PackAddStr(p, "CurrentHostName", st.CurrentHostName);
PackAddStr(p, "CurrentAzureIp", st.CurrentAzureIp);
PackAddInt64(p, "CurrentAzureTimestamp", st.CurrentAzureTimestamp);
PackAddStr(p, "CurrentAzureSignature", st.CurrentAzureSignature);
Lock(ac->Lock);
{
if (StrCmpi(st.CurrentHostName, ac->DDnsStatus.CurrentHostName) != 0)
{
hostname_changed = true;
}
}
Unlock(ac->Lock);
if (hostname_changed == false)
{
if (SendPackWithHash(s, p))
{
// Receive result
if (RecvAll(s, &c, 1, false))
{
if (c && ac->Halt == false)
{
connect_was_ok = true;
established_tick = Tick64();
AcWaitForRequest(ac, s, &param);
}
}
}
}
FreePack(p);
}
else
{
WHERE;
}
Debug("VPN Azure: Disconnected.\n");
Lock(ac->Lock);
{
ac->IsConnected = false;
ac->CurrentSock = NULL;
ClearStr(ac->ConnectingAzureIp, sizeof(ac->ConnectingAzureIp));
}
Unlock(ac->Lock);
if (established_tick != 0)
{
if ((established_tick + (UINT64)AZURE_CONNECT_MAX_RETRY_INTERVAL) <= Tick64())
{
// If the connected time exceeds the AZURE_CONNECT_MAX_RETRY_INTERVAL, reset the retry counter.
last_reconnect_tick = 0;
num_reconnect_retry = 0;
next_reconnect_interval = AZURE_CONNECT_INITIAL_RETRY_INTERVAL;
}
}
Disconnect(s);
ReleaseSock(s);
}
else
{
Debug("VPN Azure: Error: Connect Failed.\n");
}
Free(host);
}
}
}
}
else
{
last_reconnect_tick = 0;
num_reconnect_retry = 0;
next_reconnect_interval = AZURE_CONNECT_INITIAL_RETRY_INTERVAL;
}
if (ac->Halt)
{
break;
}
if (connect_was_ok)
{
// If connection goes out after connected, increment connection success count to urge DDNS client query
next_ddns_retry_tick = Tick64() + MIN((UINT64)DDNS_VPN_AZURE_CONNECT_ERROR_DDNS_RETRY_TIME_DIFF * (UINT64)(num_reconnect_retry + 1), (UINT64)DDNS_VPN_AZURE_CONNECT_ERROR_DDNS_RETRY_TIME_DIFF_MAX);
}
if ((next_ddns_retry_tick != 0) && (Tick64() >= next_ddns_retry_tick))
{
next_ddns_retry_tick = 0;
ac->DDnsTriggerInt++;
}
Wait(ac->Event, rand() % 1000);
}
}
// Get enabled or disabled VPN Azure client
bool AcGetEnable(AZURE_CLIENT *ac)
{
// Validate arguments
if (ac == NULL)
{
return false;
}
return ac->IsEnabled;
}
// Enable or disable VPN Azure client
void AcSetEnable(AZURE_CLIENT *ac, bool enabled)
{
bool old_status;
// Validate arguments
if (ac == NULL)
{
return;
}
old_status = ac->IsEnabled;
ac->IsEnabled = enabled;
if (ac->IsEnabled && (ac->IsEnabled != old_status))
{
ac->DDnsTriggerInt++;
}
AcApplyCurrentConfig(ac, NULL);
}
// Set current configuration to VPN Azure client
void AcApplyCurrentConfig(AZURE_CLIENT *ac, DDNS_CLIENT_STATUS *ddns_status)
{
bool disconnect_now = false;
SOCK *disconnect_sock = NULL;
// Validate arguments
if (ac == NULL)
{
return;
}
// Get current DDNS configuration
Lock(ac->Lock);
{
if (ddns_status != NULL)
{
if (StrCmpi(ac->DDnsStatus.CurrentHostName, ddns_status->CurrentHostName) != 0)
{
// If host name is changed, disconnect current data connection
disconnect_now = true;
}
if (Cmp(&ac->DDnsStatus.InternetSetting, &ddns_status->InternetSetting, sizeof(INTERNET_SETTING)) != 0)
{
// If proxy setting is changed, disconnect current data connection
disconnect_now = true;
}
Copy(&ac->DDnsStatus, ddns_status, sizeof(DDNS_CLIENT_STATUS));
}
if (ac->IsEnabled == false)
{
// If VPN Azure client is disabled, disconnect current data connection
disconnect_now = true;
}
if (disconnect_now)
{
if (ac->CurrentSock != NULL)
{
disconnect_sock = ac->CurrentSock;
AddRef(disconnect_sock->ref);
}
}
}
Unlock(ac->Lock);
if (disconnect_sock != NULL)
{
Disconnect(disconnect_sock);
ReleaseSock(disconnect_sock);
}
Set(ac->Event);
}
// Free VPN Azure client
void FreeAzureClient(AZURE_CLIENT *ac)
{
SOCK *disconnect_sock = NULL;
// Validate arguments
if (ac == NULL)
{
return;
}
ac->Halt = true;
Lock(ac->Lock);
{
if (ac->CurrentSock != NULL)
{
disconnect_sock = ac->CurrentSock;
AddRef(disconnect_sock->ref);
}
}
Unlock(ac->Lock);
if (disconnect_sock != NULL)
{
Disconnect(disconnect_sock);
ReleaseSock(disconnect_sock);
}
Set(ac->Event);
// Stop main thread
WaitThread(ac->MainThread, INFINITE);
ReleaseThread(ac->MainThread);
ReleaseEvent(ac->Event);
DeleteLock(ac->Lock);
Free(ac);
}
// Create new VPN Azure client
AZURE_CLIENT *NewAzureClient(CEDAR *cedar, SERVER *server)
{
AZURE_CLIENT *ac;
// Validate arguments
if (cedar == NULL || server == NULL)
{
return NULL;
}
ac = ZeroMalloc(sizeof(AZURE_CLIENT));
ac->Cedar = cedar;
ac->Server = server;
ac->Lock = NewLock();
ac->IsEnabled = false;
ac->Event = NewEvent();
// Start main thread
ac->MainThread = NewThread(AcMainThread, ac);
return ac;
}