softether-vpn/src/Cedar/Account.h

320 lines
12 KiB
C

// SoftEther VPN Source Code - Stable Edition Repository
// Cedar Communication Module
//
// SoftEther VPN Server, Client and Bridge are free software under GPLv2.
//
// Copyright (c) Daiyuu Nobori.
// Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan.
// Copyright (c) SoftEther Corporation.
//
// All Rights Reserved.
//
// http://www.softether.org/
//
// Author: Daiyuu Nobori, Ph.D.
// Comments: Tetsuo Sugiyama, Ph.D.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// version 2 as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License version 2
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
//
//
// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
//
// USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS
// YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY
// CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS
// SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE
// SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO
// COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING
// PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR
// CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE
// NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR
// INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+
// COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE
// WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY
// COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE
// COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE
// SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR
// COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO
// RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL
// RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT
// JUST A STATEMENT FOR WARNING AND DISCLAIMER.
//
//
// SOURCE CODE CONTRIBUTION
// ------------------------
//
// Your contribution to SoftEther VPN Project is much appreciated.
// Please send patches to us through GitHub.
// Read the SoftEther VPN Patch Acceptance Policy in advance:
// http://www.softether.org/5-download/src/9.patch
//
//
// DEAR SECURITY EXPERTS
// ---------------------
//
// If you find a bug or a security vulnerability please kindly inform us
// about the problem immediately so that we can fix the security problem
// to protect a lot of users around the world as soon as possible.
//
// Our e-mail address for security reports is:
// softether-vpn-security [at] softether.org
//
// Please note that the above e-mail address is not a technical support
// inquiry address. If you need technical assistance, please visit
// http://www.softether.org/ and ask your question on the users forum.
//
// Thank you for your cooperation.
//
//
// NO MEMORY OR RESOURCE LEAKS
// ---------------------------
//
// The memory-leaks and resource-leaks verification under the stress
// test has been passed before release this source code.
// Account.h
// Header of Account.c
#ifndef ACCOUNT_H
#define ACCOUNT_H
// Policy item
struct POLICY_ITEM
{
UINT Index;
bool TypeInt;
bool AllowZero;
UINT MinValue;
UINT MaxValue;
UINT DefaultValue;
char *FormatStr;
};
// Policy
struct POLICY
{
// For Ver 2.0
bool Access; // Grant access
bool DHCPFilter; // Filter DHCP packets (IPv4)
bool DHCPNoServer; // Prohibit the behavior of the DHCP server (IPv4)
bool DHCPForce; // Force DHCP-assigned IP address (IPv4)
bool NoBridge; // Prohibit the bridge behavior
bool NoRouting; // Prohibit the router behavior (IPv4)
bool CheckMac; // Prohibit the duplicate MAC address
bool CheckIP; // Prohibit a duplicate IP address (IPv4)
bool ArpDhcpOnly; // Prohibit the broadcast other than ARP, DHCP, ICMPv6
bool PrivacyFilter; // Privacy filter mode
bool NoServer; // Prohibit to operate as a TCP/IP server (IPv4)
bool NoBroadcastLimiter; // Not to limit the number of broadcast
bool MonitorPort; // Allow monitoring mode
UINT MaxConnection; // Maximum number of TCP connections
UINT TimeOut; // Communication time-out period
UINT MaxMac; // Maximum number of MAC address
UINT MaxIP; // Maximum number of IP address (IPv4)
UINT MaxUpload; // Upload bandwidth
UINT MaxDownload; // Download bandwidth
bool FixPassword; // User can not change password
UINT MultiLogins; // Multiple logins limit
bool NoQoS; // Prohibit the use of VoIP / QoS features
// For Ver 3.0
bool RSandRAFilter; // Filter the Router Solicitation / Advertising packet (IPv6)
bool RAFilter; // Filter the router advertisement packet (IPv6)
bool DHCPv6Filter; // Filter DHCP packets (IPv6)
bool DHCPv6NoServer; // Prohibit the behavior of the DHCP server (IPv6)
bool NoRoutingV6; // Prohibit the router behavior (IPv6)
bool CheckIPv6; // Prohibit the duplicate IP address (IPv6)
bool NoServerV6; // Prohibit to operate as a TCP/IP server (IPv6)
UINT MaxIPv6; // Maximum number of IP address (IPv6)
bool NoSavePassword; // Prohibit to save the password in the VPN Client
UINT AutoDisconnect; // Disconnect the VPN Client automatically at a certain period of time
bool FilterIPv4; // Filter all IPv4 packets
bool FilterIPv6; // Filter all IPv6 packets
bool FilterNonIP; // Filter all non-IP packets
bool NoIPv6DefaultRouterInRA; // Delete the default router specification from the IPv6 router advertisement
bool NoIPv6DefaultRouterInRAWhenIPv6; // Delete the default router specification from the IPv6 router advertisement (Enable IPv6 connection)
UINT VLanId; // Specify the VLAN ID
bool Ver3; // Whether version 3.0
};
// Group
struct USERGROUP
{
LOCK *lock; // Lock
REF *ref; // Reference counter
char *Name; // Group name
wchar_t *RealName; // Display name
wchar_t *Note; // Note
POLICY *Policy; // Policy
TRAFFIC *Traffic; // Traffic data
};
// User
struct USER
{
LOCK *lock; // Lock
REF *ref; // Reference counter
char *Name; // User name
wchar_t *RealName; // Real name
wchar_t *Note; // Note
char *GroupName; // Group name
USERGROUP *Group; // Group
UINT AuthType; // Authentication type
void *AuthData; // Authentication data
UINT64 CreatedTime; // Creation date and time
UINT64 UpdatedTime; // Updating date
UINT64 ExpireTime; // Expiration date
UINT64 LastLoginTime; // Last login time
UINT NumLogin; // Total number of logins
POLICY *Policy; // Policy
TRAFFIC *Traffic; // Traffic data
};
// Password authentication data
struct AUTHPASSWORD
{
UCHAR HashedKey[SHA1_SIZE]; // Hashed passwords
UCHAR NtLmSecureHash[MD5_SIZE]; // Encrypted password for the NTLM
};
// User certificate authentication data
struct AUTHUSERCERT
{
X *UserX; // X509 certificate for the user
};
// Root certification authority authentication data
struct AUTHROOTCERT
{
X_SERIAL *Serial; // Serial number
wchar_t *CommonName; // CommonName
};
// Radius authentication data
struct AUTHRADIUS
{
wchar_t *RadiusUsername; // User name in the Radius
};
// Windows NT authentication data
struct AUTHNT
{
wchar_t *NtUsername; // User name on NT
};
// Macro
#define POLICY_CURRENT_VERSION 3
#define NUM_POLICY_ITEM ((sizeof(POLICY) / sizeof(UINT)) - 1)
#define NUM_POLICY_ITEM_FOR_VER2 22
#define NUM_POLICY_ITEM_FOR_VER3 38
#define IS_POLICY_FOR_VER2(index) (((index) >= 0) && ((index) < NUM_POLICY_ITEM_FOR_VER2))
#define IS_POLICY_FOR_VER3(index) (((index) >= 0) && ((index) < NUM_POLICY_ITEM_FOR_VER3))
#define IS_POLICY_FOR_CURRENT_VER(index, ver) ((ver) >= 3 ? IS_POLICY_FOR_VER3(index) : IS_POLICY_FOR_VER2(index))
#define POLICY_BOOL(p, i) (((bool *)(p))[(i)])
#define POLICY_INT(p, i) (((UINT *)(p))[(i)])
extern POLICY_ITEM policy_item[];
// Function prototype
int CompareUserName(void *p1, void *p2);
int CompareGroupName(void *p1, void *p2);
void AcLock(HUB *h);
void AcUnlock(HUB *h);
USERGROUP *NewGroup(char *name, wchar_t *realname, wchar_t *note);
void ReleaseGroup(USERGROUP *g);
void CleanupGroup(USERGROUP *g);
USER *NewUser(char *name, wchar_t *realname, wchar_t *note, UINT authtype, void *authdata);
void ReleaseUser(USER *u);
void CleanupUser(USER *u);
void FreeAuthData(UINT authtype, void *authdata);
bool AcAddUser(HUB *h, USER *u);
bool AcAddGroup(HUB *h, USERGROUP *g);
USER *AcGetUser(HUB *h, char *name);
USERGROUP *AcGetGroup(HUB *h, char *name);
bool AcIsUser(HUB *h, char *name);
bool AcIsGroup(HUB *h, char *name);
bool AcDeleteUser(HUB *h, char *name);
bool AcDeleteGroup(HUB *h, char *name);
void JoinUserToGroup(USER *u, USERGROUP *g);
void SetUserTraffic(USER *u, TRAFFIC *t);
void SetGroupTraffic(USERGROUP *g, TRAFFIC *t);
void AddUserTraffic(USER *u, TRAFFIC *diff);
void AddGroupTraffic(USERGROUP *g, TRAFFIC *diff);
void SetUserAuthData(USER *u, UINT authtype, void *authdata);
void *NewPasswordAuthData(char *username, char *password);
void *NewPasswordAuthDataRaw(UCHAR *hashed_password, UCHAR *ntlm_secure_hash);
void *NewUserCertAuthData(X *x);
void *NewRootCertAuthData(X_SERIAL *serial, wchar_t *common_name);
void *NewRadiusAuthData(wchar_t *username);
void *NewNTAuthData(wchar_t *username);
void HashPassword(void *dst, char *username, char *password);
POLICY *GetDefaultPolicy();
POLICY *ClonePolicy(POLICY *policy);
void SetUserPolicy(USER *u, POLICY *policy);
void OverwritePolicy(POLICY **target, POLICY *p);
POLICY *GetUserPolicy(USER *u);
void SetGroupPolicy(USERGROUP *g, POLICY *policy);
POLICY *GetGroupPolicy(USERGROUP *g);
wchar_t *GetPolicyTitle(UINT id);
wchar_t *GetPolicyDescription(UINT id);
bool IsUserName(char *name);
void *CopyAuthData(void *authdata, UINT authtype);
UINT PolicyNum();
bool PolicyIsSupportedForCascade(UINT i);
UINT PolicyStrToId(char *name);
char *PolicyIdToStr(UINT i);
POLICY_ITEM *GetPolicyItem(UINT id);
void GetPolicyValueRangeStr(wchar_t *str, UINT size, UINT id);
void FormatPolicyValue(wchar_t *str, UINT size, UINT id, UINT value);
char *NormalizePolicyName(char *name);
#endif // ACCOUNT_H