softether-vpn/src/Cedar/AzureClient.c

686 lines
19 KiB
C

// SoftEther VPN Source Code - Stable Edition Repository
// Cedar Communication Module
//
// SoftEther VPN Server, Client and Bridge are free software under GPLv2.
//
// Copyright (c) Daiyuu Nobori.
// Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan.
// Copyright (c) SoftEther Corporation.
//
// All Rights Reserved.
//
// http://www.softether.org/
//
// Author: Daiyuu Nobori, Ph.D.
// Comments: Tetsuo Sugiyama, Ph.D.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// version 2 as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License version 2
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
//
//
// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
//
// USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS
// YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY
// CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS
// SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE
// SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO
// COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING
// PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR
// CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE
// NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR
// INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+
// COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE
// WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY
// COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE
// COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE
// SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR
// COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO
// RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL
// RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT
// JUST A STATEMENT FOR WARNING AND DISCLAIMER.
//
//
// SOURCE CODE CONTRIBUTION
// ------------------------
//
// Your contribution to SoftEther VPN Project is much appreciated.
// Please send patches to us through GitHub.
// Read the SoftEther VPN Patch Acceptance Policy in advance:
// http://www.softether.org/5-download/src/9.patch
//
//
// DEAR SECURITY EXPERTS
// ---------------------
//
// If you find a bug or a security vulnerability please kindly inform us
// about the problem immediately so that we can fix the security problem
// to protect a lot of users around the world as soon as possible.
//
// Our e-mail address for security reports is:
// softether-vpn-security [at] softether.org
//
// Please note that the above e-mail address is not a technical support
// inquiry address. If you need technical assistance, please visit
// http://www.softether.org/ and ask your question on the users forum.
//
// Thank you for your cooperation.
//
//
// NO MEMORY OR RESOURCE LEAKS
// ---------------------------
//
// The memory-leaks and resource-leaks verification under the stress
// test has been passed before release this source code.
// AzureClient.c
// VPN Azure Client
#include "CedarPch.h"
// Wait for connection request
void AcWaitForRequest(AZURE_CLIENT *ac, SOCK *s, AZURE_PARAM *param)
{
// Validate arguments
if (ac == NULL || s == NULL || param == NULL)
{
return;
}
while (ac->Halt == false)
{
UCHAR uc;
// Receive 1 byte
if (RecvAll(s, &uc, 1, false) == 0)
{
break;
}
if (uc != 0)
{
// Receive a Pack
PACK *p = RecvPackWithHash(s);
if (p == NULL)
{
break;
}
else
{
// Verify contents of Pack
char opcode[MAX_SIZE];
char cipher_name[MAX_SIZE];
char hostname[MAX_SIZE];
PackGetStr(p, "opcode", opcode, sizeof(opcode));
PackGetStr(p, "cipher_name", cipher_name, sizeof(cipher_name));
PackGetStr(p, "hostname", hostname, sizeof(hostname));
if (StrCmpi(opcode, "relay") == 0)
{
IP client_ip, server_ip;
UINT client_port;
UINT server_port;
UCHAR session_id[SHA1_SIZE];
if (PackGetIp(p, "client_ip", &client_ip) &&
PackGetIp(p, "server_ip", &server_ip) &&
PackGetData2(p, "session_id", session_id, sizeof(session_id)))
{
client_port = PackGetInt(p, "client_port");
server_port = PackGetInt(p, "server_port");
if (client_port != 0 && server_port != 0)
{
SOCK *ns;
Debug("Connect Request from %r:%u\n", &client_ip, client_port);
// Create new socket and connect VPN Azure Server
if (ac->DDnsStatusCopy.InternetSetting.ProxyType == PROXY_DIRECT)
{
ns = ConnectEx2(ac->DDnsStatusCopy.CurrentAzureIp, AZURE_SERVER_PORT,
0, (bool *)&ac->Halt);
}
else
{
ns = WpcSockConnect2(ac->DDnsStatusCopy.CurrentAzureIp, AZURE_SERVER_PORT,
&ac->DDnsStatusCopy.InternetSetting, NULL, AZURE_VIA_PROXY_TIMEOUT);
}
if (ns == NULL)
{
Debug("Connect Error.\n");
}
else
{
Debug("Connected to the relay server.\n");
SetTimeout(ns, param->DataTimeout);
if (StartSSLEx(ns, NULL, NULL, true, 0, NULL))
{
// Check certification
char server_cert_hash_str[MAX_SIZE];
UCHAR server_cert_hash[SHA1_SIZE];
Zero(server_cert_hash, sizeof(server_cert_hash));
GetXDigest(ns->RemoteX, server_cert_hash, true);
BinToStr(server_cert_hash_str, sizeof(server_cert_hash_str),
server_cert_hash, SHA1_SIZE);
if (IsEmptyStr(ac->DDnsStatusCopy.AzureCertHash) || StrCmpi(server_cert_hash_str, ac->DDnsStatusCopy.AzureCertHash) == 0
|| StrCmpi(server_cert_hash_str, ac->DDnsStatus.AzureCertHash) == 0)
{
if (SendAll(ns, AZURE_PROTOCOL_DATA_SIANGTURE, 24, true))
{
PACK *p2 = NewPack();
PackAddStr(p2, "hostname", hostname);
PackAddData(p2, "session_id", session_id, sizeof(session_id));
if (SendPackWithHash(ns, p2))
{
UCHAR uc;
if (RecvAll(ns, &uc, 1, true) != false)
{
if (uc != 0)
{
SOCK *accept_sock = GetReverseListeningSock(ac->Cedar);
if (accept_sock != NULL)
{
AddRef(ns->ref);
SetTimeout(ns, INFINITE);
Copy(&ns->Reverse_MyServerGlobalIp, &server_ip, sizeof(IP));
ns->Reverse_MyServerPort = server_port;
InjectNewReverseSocketToAccept(accept_sock, ns,
&client_ip, client_port);
ReleaseSock(accept_sock);
}
}
}
}
FreePack(p2);
}
}
}
ReleaseSock(ns);
}
}
}
}
FreePack(p);
}
}
// Send 1 byte
uc = 0;
if (SendAll(s, &uc, 1, false) == 0)
{
break;
}
}
}
// VPN Azure client main thread
void AcMainThread(THREAD *thread, void *param)
{
AZURE_CLIENT *ac = (AZURE_CLIENT *)param;
UINT last_ip_revision = INFINITE;
UINT64 last_reconnect_tick = 0;
UINT64 next_reconnect_interval = AZURE_CONNECT_INITIAL_RETRY_INTERVAL;
UINT num_reconnect_retry = 0;
UINT64 next_ddns_retry_tick = 0;
bool last_connect_ok = false;
// Validate arguments
if (ac == NULL || thread == NULL)
{
return;
}
while (ac->Halt == false)
{
UINT64 now = Tick64();
bool connect_was_ok = false;
// Wait for enabling VPN Azure function
if (ac->IsEnabled)
{
// VPN Azure is enabled
DDNS_CLIENT_STATUS st;
bool connect_now = false;
bool azure_ip_changed = false;
Lock(ac->Lock);
{
Copy(&st, &ac->DDnsStatus, sizeof(DDNS_CLIENT_STATUS));
if (StrCmpi(st.CurrentAzureIp, ac->DDnsStatusCopy.CurrentAzureIp) != 0)
{
if (IsEmptyStr(st.CurrentAzureIp) == false)
{
// Destination IP address is changed
connect_now = true;
num_reconnect_retry = 0;
}
}
if (StrCmpi(st.CurrentHostName, ac->DDnsStatusCopy.CurrentHostName) != 0)
{
// DDNS host name is changed
connect_now = true;
num_reconnect_retry = 0;
}
Copy(&ac->DDnsStatusCopy, &st, sizeof(DDNS_CLIENT_STATUS));
}
Unlock(ac->Lock);
if (last_ip_revision != ac->IpStatusRevision)
{
last_ip_revision = ac->IpStatusRevision;
connect_now = true;
num_reconnect_retry = 0;
}
if (last_reconnect_tick == 0 || (now >= (last_reconnect_tick + next_reconnect_interval)))
{
UINT r;
last_reconnect_tick = now;
num_reconnect_retry++;
next_reconnect_interval = (UINT64)num_reconnect_retry * AZURE_CONNECT_INITIAL_RETRY_INTERVAL;
next_reconnect_interval = MIN(next_reconnect_interval, AZURE_CONNECT_MAX_RETRY_INTERVAL);
r = (UINT)next_reconnect_interval;
r = GenRandInterval(r / 2, r);
next_reconnect_interval = r;
connect_now = true;
}
if (IsEmptyStr(st.CurrentAzureIp) == false && IsEmptyStr(st.CurrentHostName) == false)
{
if (connect_now)
{
SOCK *s;
char *host = NULL;
UINT port = AZURE_SERVER_PORT;
Debug("VPN Azure: Connecting to %s...\n", st.CurrentAzureIp);
if (ParseHostPort(st.CurrentAzureIp, &host, &port, AZURE_SERVER_PORT))
{
if (st.InternetSetting.ProxyType == PROXY_DIRECT)
{
s = ConnectEx2(host, port, 0, (bool *)&ac->Halt);
}
else
{
s = WpcSockConnect2(host, port, &st.InternetSetting, NULL, AZURE_VIA_PROXY_TIMEOUT);
}
if (s != NULL)
{
PACK *p;
UINT64 established_tick = 0;
Debug("VPN Azure: Connected.\n");
SetTimeout(s, AZURE_PROTOCOL_CONTROL_TIMEOUT_DEFAULT);
Lock(ac->Lock);
{
ac->CurrentSock = s;
ac->IsConnected = true;
StrCpy(ac->ConnectingAzureIp, sizeof(ac->ConnectingAzureIp), st.CurrentAzureIp);
}
Unlock(ac->Lock);
SendAll(s, AZURE_PROTOCOL_CONTROL_SIGNATURE, StrLen(AZURE_PROTOCOL_CONTROL_SIGNATURE), false);
// Receive parameter
p = RecvPackWithHash(s);
if (p != NULL)
{
UCHAR c;
AZURE_PARAM param;
bool hostname_changed = false;
Zero(&param, sizeof(param));
param.ControlKeepAlive = PackGetInt(p, "ControlKeepAlive");
param.ControlTimeout = PackGetInt(p, "ControlTimeout");
param.DataTimeout = PackGetInt(p, "DataTimeout");
param.SslTimeout = PackGetInt(p, "SslTimeout");
FreePack(p);
param.ControlKeepAlive = MAKESURE(param.ControlKeepAlive, 1000, AZURE_SERVER_MAX_KEEPALIVE);
param.ControlTimeout = MAKESURE(param.ControlTimeout, 1000, AZURE_SERVER_MAX_TIMEOUT);
param.DataTimeout = MAKESURE(param.DataTimeout, 1000, AZURE_SERVER_MAX_TIMEOUT);
param.SslTimeout = MAKESURE(param.SslTimeout, 1000, AZURE_SERVER_MAX_TIMEOUT);
Lock(ac->Lock);
{
Copy(&ac->AzureParam, &param, sizeof(AZURE_PARAM));
}
Unlock(ac->Lock);
SetTimeout(s, param.ControlTimeout);
// Send parameter
p = NewPack();
PackAddStr(p, "CurrentHostName", st.CurrentHostName);
PackAddStr(p, "CurrentAzureIp", st.CurrentAzureIp);
PackAddInt64(p, "CurrentAzureTimestamp", st.CurrentAzureTimestamp);
PackAddStr(p, "CurrentAzureSignature", st.CurrentAzureSignature);
Lock(ac->Lock);
{
if (StrCmpi(st.CurrentHostName, ac->DDnsStatus.CurrentHostName) != 0)
{
hostname_changed = true;
}
}
Unlock(ac->Lock);
if (hostname_changed == false)
{
if (SendPackWithHash(s, p))
{
// Receive result
if (RecvAll(s, &c, 1, false))
{
if (c && ac->Halt == false)
{
connect_was_ok = true;
established_tick = Tick64();
AcWaitForRequest(ac, s, &param);
}
}
}
}
FreePack(p);
}
else
{
WHERE;
}
Debug("VPN Azure: Disconnected.\n");
Lock(ac->Lock);
{
ac->IsConnected = false;
ac->CurrentSock = NULL;
ClearStr(ac->ConnectingAzureIp, sizeof(ac->ConnectingAzureIp));
}
Unlock(ac->Lock);
if (established_tick != 0)
{
if ((established_tick + (UINT64)AZURE_CONNECT_MAX_RETRY_INTERVAL) <= Tick64())
{
// If the connected time exceeds the AZURE_CONNECT_MAX_RETRY_INTERVAL, reset the retry counter.
last_reconnect_tick = 0;
num_reconnect_retry = 0;
next_reconnect_interval = AZURE_CONNECT_INITIAL_RETRY_INTERVAL;
}
}
Disconnect(s);
ReleaseSock(s);
}
else
{
Debug("VPN Azure: Error: Connect Failed.\n");
}
Free(host);
}
}
}
}
else
{
last_reconnect_tick = 0;
num_reconnect_retry = 0;
next_reconnect_interval = AZURE_CONNECT_INITIAL_RETRY_INTERVAL;
}
if (ac->Halt)
{
break;
}
if (connect_was_ok)
{
// If connection goes out after connected, increment connection success count to urge DDNS client query
next_ddns_retry_tick = Tick64() + MIN((UINT64)DDNS_VPN_AZURE_CONNECT_ERROR_DDNS_RETRY_TIME_DIFF * (UINT64)(num_reconnect_retry + 1), (UINT64)DDNS_VPN_AZURE_CONNECT_ERROR_DDNS_RETRY_TIME_DIFF_MAX);
}
if ((next_ddns_retry_tick != 0) && (Tick64() >= next_ddns_retry_tick))
{
next_ddns_retry_tick = 0;
ac->DDnsTriggerInt++;
}
Wait(ac->Event, rand() % 1000);
}
}
// Get enabled or disabled VPN Azure client
bool AcGetEnable(AZURE_CLIENT *ac)
{
// Validate arguments
if (ac == NULL)
{
return false;
}
return ac->IsEnabled;
}
// Enable or disable VPN Azure client
void AcSetEnable(AZURE_CLIENT *ac, bool enabled)
{
bool old_status;
// Validate arguments
if (ac == NULL)
{
return;
}
old_status = ac->IsEnabled;
ac->IsEnabled = enabled;
if (ac->IsEnabled && (ac->IsEnabled != old_status))
{
ac->DDnsTriggerInt++;
}
AcApplyCurrentConfig(ac, NULL);
}
// Set current configuration to VPN Azure client
void AcApplyCurrentConfig(AZURE_CLIENT *ac, DDNS_CLIENT_STATUS *ddns_status)
{
bool disconnect_now = false;
SOCK *disconnect_sock = NULL;
// Validate arguments
if (ac == NULL)
{
return;
}
// Get current DDNS configuration
Lock(ac->Lock);
{
if (ddns_status != NULL)
{
if (StrCmpi(ac->DDnsStatus.CurrentHostName, ddns_status->CurrentHostName) != 0)
{
// If host name is changed, disconnect current data connection
disconnect_now = true;
}
if (Cmp(&ac->DDnsStatus.InternetSetting, &ddns_status->InternetSetting, sizeof(INTERNET_SETTING)) != 0)
{
// If proxy setting is changed, disconnect current data connection
disconnect_now = true;
}
Copy(&ac->DDnsStatus, ddns_status, sizeof(DDNS_CLIENT_STATUS));
}
if (ac->IsEnabled == false)
{
// If VPN Azure client is disabled, disconnect current data connection
disconnect_now = true;
}
if (disconnect_now)
{
if (ac->CurrentSock != NULL)
{
disconnect_sock = ac->CurrentSock;
AddRef(disconnect_sock->ref);
}
}
}
Unlock(ac->Lock);
if (disconnect_sock != NULL)
{
Disconnect(disconnect_sock);
ReleaseSock(disconnect_sock);
}
Set(ac->Event);
}
// Free VPN Azure client
void FreeAzureClient(AZURE_CLIENT *ac)
{
SOCK *disconnect_sock = NULL;
// Validate arguments
if (ac == NULL)
{
return;
}
ac->Halt = true;
Lock(ac->Lock);
{
if (ac->CurrentSock != NULL)
{
disconnect_sock = ac->CurrentSock;
AddRef(disconnect_sock->ref);
}
}
Unlock(ac->Lock);
if (disconnect_sock != NULL)
{
Disconnect(disconnect_sock);
ReleaseSock(disconnect_sock);
}
Set(ac->Event);
// Stop main thread
WaitThread(ac->MainThread, INFINITE);
ReleaseThread(ac->MainThread);
ReleaseEvent(ac->Event);
DeleteLock(ac->Lock);
Free(ac);
}
// Create new VPN Azure client
AZURE_CLIENT *NewAzureClient(CEDAR *cedar, SERVER *server)
{
AZURE_CLIENT *ac;
// Validate arguments
if (cedar == NULL || server == NULL)
{
return NULL;
}
ac = ZeroMalloc(sizeof(AZURE_CLIENT));
ac->Cedar = cedar;
ac->Server = server;
ac->Lock = NewLock();
ac->IsEnabled = false;
ac->Event = NewEvent();
// Start main thread
ac->MainThread = NewThread(AcMainThread, ac);
return ac;
}